![]() ![]() Game development is like constructing a tower, in which music is a special kind of wood. Rather, we must employ the precise, shrewd attitude of an architect. Creativity cannot solve all the issues that may arise. We have realized that the production of game music is a long, meticulous process chain, one in which the most onerous part is not the actual creation itself. Music and inspiration for the design of Liyue We communicated with the development, IP, and visual teams to establish a clearer view of the world of Teyvat, then began working out the creative direction of the music. At that time, we only had a basic visual impression of the game, knowing nothing about the theme, story, or emotional elements, which are the starting points for composing music of any kind. When we were beginning to design the music of Genshin Impact, we were given a single image to refer to: a young Traveler sitting atop a high cliff, gazing out at Mondstadt in the distance. Players often ask: which came first, the game or the music? We can at least answer this from the perspective of music. 2 is the ninth Genshin Impact album to date and is comprised of 21 character tracks by Yu Peng Chen from HOYO-MiX, all original compositions for the characters of Genshin Impact.ĭesigning the Music of Genshin Impact - Game and Music Working as One
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